One part of the model I think I did well was the middle of the car. I thought that would cause me a lot of trouble, but I got it done quite fast near the beginning, meaning I had a lot more time than I expected to have for the rest of the model. One thing I could have improved on was the wheels, but because I did them last I was rushing a lot and didn't do as good a job as I could have done. Another part of the model I think I did well with was the texture, as I used a material that wasn't really designed for the purpose I had in mind but I was able to change it into something that was quite similar to the skin/scales on an armadillo. A second thing that could have gone better is the planning. After deleting polygons near the beginning of the creation, I later found out it would have been better keeping them, meaning I spent a lot of time patching holes that shouldn't have really been there. Overall I'm quite happy with how my model turned out, there were a few problems I didn't anticipate, but I think I did a brilliant job and kept it looking a lot like my concept work I did on paper.
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